Job Description/ 工作職責:
熟悉風格化游戲場景設(shè)計,要求有相關(guān)原畫設(shè)計經(jīng)驗。(參考Sims)
The Concept Artist will have a significant role in establishing and defining the visual design.
概念設(shè)計師會與AD緊密合作, 在確定視覺設(shè)計上發(fā)揮重要作用。
The Concept Artist should possess the ability to set forth the art vision and create imagery that will communicate the visual experience and help blueprint all the aspects of the game for content authoring.
概念設(shè)計師應該具備將視覺體驗圖像化的能力,在游戲美術(shù)內(nèi)容的各個領(lǐng)域都能引領(lǐng)設(shè)計,幫助工作室實現(xiàn)下一步的愿景。
The Concept will communicate expressively and creatively with multiple POC`s from Art directors to Team lead.
概念設(shè)計師會和多位POC 包括從藝術(shù)總監(jiān)到Team lead進行富有表現(xiàn)力和創(chuàng)造性的交流。
Requirements/ 職位要求:
The Concept Artist should have a deep understanding of composition and color, the ability to render exciting designs, and a strong sense of vision for conceptual art.
應該具備構(gòu)圖,色彩,渲染方面的能力,和良好的美術(shù)感覺。
? A deep understanding and enthusiasm for all aspects of realistic and stylized conceptual art, such as: , environments,characters , props, etc
對寫實和風格化的概念設(shè)計都有深刻的理解和熱情,包括角色,場景,物件,等等。
? Excellent drawing and painting skills in both traditional and digital formats ? Creative, adaptable and flexible art style with attention to aesthetic detail
出色的傳統(tǒng)和數(shù)字繪畫技巧,創(chuàng)造性和靈活多變的藝術(shù)風格,兼顧審美細節(jié)。
? Ability to convey a message through visual presentation
能用視覺范例傳達設(shè)計信息。
? Proficiency in Photoshop or Painter or similar software
善于使用photoshop或者painter
? Well versed in principles of color theory and lighting
深刻了解色彩燈光理論
? Experience with rapid-iteration of drawings and paintings
對快速提案-反饋的工作方法有所了解
? Proactive personality with a passion to self-drive ideas, active communication and help promote the domain
積極主動的性格,能幫助整個concept部門成長。
? Willingness to present ideas and knowledge and workflow share with others
樂于和其他人分享知識,創(chuàng)意或流程。
? Familiar with western culture
了解西方文化
? Possess work or professional study experience in concept design or a related field.
具備概念設(shè)計或相關(guān)領(lǐng)域的工作或?qū)I(yè)學習經(jīng)驗
? Detail oriented, organized and able to meet project requirements
注重細節(jié),規(guī)范,能達到具體的項目要求
? Mainly skilled in environment design; character design is not a requirement but a plus.
主要擅長場景設(shè)計,角色設(shè)計不是必須項,但如果具備屬于加分項
Desirable Skills/ 最好具備的技能:
? Formal traditional art training
正規(guī)的傳統(tǒng)藝術(shù)訓練
? English and Mandarin proficiency
英語漢語熟練
? Familiarity with 3d software
了解3D軟件
? A resume and portfolio that reflects the skills and abilities above
一份能代表以上個人能力的簡歷和作品集
? Passion for games
對游戲有激情
? Strong technical and communication skills
良好的技術(shù)和交流能力
? 2 years+ experience in the gaming industry or concept art studies.
兩年以上的游戲行業(yè)或概念藝術(shù)學習背景
? Additional illustration or design skills
插圖或者設(shè)計類的工作經(jīng)驗
? A solid understanding of asset management practices
美術(shù)資產(chǎn)管理方面的經(jīng)驗
? Good aptitude for problem solving and self-starting with the ability to work with minimal direction
解決問題的能力和在有限的指導下自主工作的能力
人力資源服務許可認證
人力資源服務許可證是由國家人力資源與社會保障相關(guān)部門頒發(fā),代表人才經(jīng)紀人所在企業(yè)可以合法開展人力資源相關(guān)業(yè)務的資質(zhì)證件。展示該標簽代表該企業(yè)發(fā)布此職位時已上傳《人力資源服務許可證》或《人力資源服務備案證書》并經(jīng)由平臺審驗通過。
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